AGNESE GALIOTTO

Pensare come una montagna – Il biennale delle Orobie

Agnese Galiotto, Migratori, 2024 – Still da video

Agnese Galiotto, Migratori, 2024 – Still da video

OPENING: 

8 February 2025.

Until May 2025.

WHERE: 

GAMeC | San Pellegrino Terme.

Art Director: LORENZO GIUSTI

Associate Curators: SARA FUMAGALLI and MARTA PAPINI

After the first two cycles of events in 2024, the biennial program of GAMeC – Galleria d’Arte Moderna e Contemporanea in Bergamo will continue throughout 2025, actively involving the local communities of the Bergamo province through the participation of international artists.

Throughout the year, works by artists such as Atelier dell’Errore, Cecilia Bengolea, Bianca Bondi, Maurizio Cattelan, Abraham Cruzvillegas, Asunción Molinos Gordo, Francesco Pedrini, Julius von Bismarck, as well as film productions by Michela de Mattei, Invernomuto, Agnese Galiotto, and Giulio Squillacciotti, will be showcased across Bergamo and various towns in the valleys and plains.

In 2024, GAMeC launched Thinking Like a Mountain, a cultural program that will continue through 2025, engaging the Bergamo Province from the pre-Alpine areas to the valley towns and urban parks. This initiative aims to foster a dialogue on sustainability, community, and the role of artistic institutions in the local context.

Rebranded as The Orobie BiennaleThinking Like a Mountain is based on three guiding principles: “more localized,” “long-term,” and “in scale.” The Orobie Biennale is not held “every two years,” but “for two years,” and takes place not “in one place,” but “with a place,” creating projects born from the interaction between international artists and local communities on a sustainable, adaptable scale.

The Bergamo area, called “Orobic,” is named after the pre-Alpine Orobie range, stretching from the mountains to the Bergamo plain, including the Brembana, Seriana, Scalve, and Imagna valleys. The Orobie Biennale captures the essence of this ecosystem, a space where human and non-human communities coexist, presenting it in a non-canonical and non-iconic way. The project builds on shared experiences from the pandemic, maintaining the reflections developed during that time and adapting them to the present.

PROGRAM

Under the artistic direction of Lorenzo Giusti, the biennial distributed program of GAMeC will continue in 2025, presenting a rich series of artistic projects across the Bergamo Province, with particular attention to the mountain areas, the Bergamo valleys, and urban green spaces.

Organized into three cycles of events – which will be inaugurated on February 8, June 7, and October 4, respectively – the program will feature the participation of international artists working on projects developed through encounters with local communities.

FEBRUARY – MAY

The first cycle of 2025 will open with a tour through the Bergamo valleys showcasing three films produced by GAMeC, directed by Michela de Mattei and Invernomuto, Agnese Galiotto, and Giulio Squillacciotti. The tour will visit towns such as Vedeseta (Val Taleggio), Gromo (Val Seriana), Averara (Val Brembana), and Gorno (Val del Riso), and will be accompanied by a series of conversations with the authors at GAMeC. A special screening of the three films will take place in San Pellegrino Terme during the inauguration.

Agnese Galiotto’s Migratori follows the natural migratory route that crosses Italy and extends to North Africa, tracing the paths of many bird species. This flight corridor connects different ecosystems, highlighting how these phenomena are crucial for biodiversity and the ecological sustainability of the Alps and surrounding areas. Migratori focuses on the complex interaction between humans and nature, while the narrative also invites reflection on the relationship between scientific observation and animal freedom: the protagonists are ornithologists who observe, measure, and record data on migratory birds. It seems difficult to truly understand nature without direct experience: a practice that unfolds in a relationship of love, empathy, and power.

Thinking like a mountain is a project by GAMeC.